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IJLT 2024 Vol.10(2): 218-222
doi: 10.18178/ijlt.10.2.218-222

Development and Usability of Games in Learning Mathematics

S. Y. Phoong* and Nurul Fashihah Yaakub
Department of Mathematics, Faculty of Science and Mathematics, Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia
Email: phoong@fsmt.upsi.edu.my (S.Y.P.); d088554@siswa.upsi.edu.my (N.F.Y.)
*Corresponding author

Manuscript received May 8, 2023; revised June 30, 2023; accepted October 4, 2023; published March 15, 2024.

Abstract—Game-based learning is important in helping teachers attract students’ interest in learning. Therefore, this study developed and investigated the usability of a game, namely Pirates Mathsdom, which was used to strengthen the students’ understanding of learning mathematics. The research design used is ADDIE model. A total of 30 pre-service mathematics teachers in Perak, Malaysia, were randomly selected. A questionnaire is developed to investigate the usability of Pirates Mathsdom and then analyzed using descriptive analysis and mean scores. Findings show that this game has a high validity and reliability value, with a Content Validity Index value of 1.00. Meanwhile, the level of usability is high, with the mean score values for each construct being 3.77 (design), 3.79 (ease of use), and 3.75 (satisfaction), respectively. The implication of the study is to promote games as one of the learning tools to attract students’ interest in mathematics.
 
Keywords—ADDIE model, development, game-based learning, games, usability

Cite: S. Y. Phoong and Nurul Fashihah Yaakub, "Development and Usability of Games in Learning Mathematics," International Journal of Learning and Teaching, Vol. 10, No. 2, pp. 218-222, 2024.

Copyright © 2024 by the authors. This is an open access article distributed under the Creative Commons Attribution License (CC BY-NC-ND 4.0), which permits use, distribution and reproduction in any medium, provided that the article is properly cited, the use is non-commercial and no modifications or adaptations are made.