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Assisting Students Learning Experiences Using an Augmented Reality Model Framework

Rommel E. Balcita 1 and Thelma D. Palaoag 2
1. Northern Philippines College for Maritime, Science and Technology, Brgy. Lingsat, San Fernando City, La Union, Philippines
2. University of the Cordilleras, College of Information Technology, Baguio City, Philippines

Abstract—In learning through experience there are so many techniques that can be used in order to learn and master skills. Strategies used for learning may be in the form of presentation, multimedia, simulation or hands-on. Others might prefer combination of strategies both being able to hear and/or see the actual or real object of machines, tools or equipment. There are advanced visual technologies available in the internet to choose from but most are not designed to the learning process in a school. Augmented reality is an emerging advance technology that shows a lot of use and opportunity as a tool for learning and enhancing experience. AR can simulate real objects into models that be used for education. This study aims to experiment on an AR engine created using the AR model framework to enhance the learning experiences of students in the different learning strategies used in this study. The experiment is focused to find the significant differences of not having and having an AR model into the learning/teaching strategy. To analyze the data frequency, statistical mode is used to find the most frequent response to interpret the nominal and ordinal categories of the variables. The results of using the AR model framework significantly improved the learning experiences of the participants.
Index Terms—Augmented reality, education al technology, AR in education

Cite: Rommel E. Balcita and Thelma D. Palaoag, "Assisting Students Learning Experiences Using an Augmented Reality Model Framework," International Journal of Learning and Teaching, Vol. 6, No. 3, pp. 146-151, September 2020. doi: 10.18178/ijlt.6.3.146-151

Copyright © 2020 by the authors. This is an open access article distributed under the Creative Commons Attribution License (CC BY-NC-ND 4.0), which permits use, distribution and reproduction in any medium, provided that the article is properly cited, the use is non-commercial and no modifications or adaptations are made.