Home
Author Guide
Editor Guide
Reviewer Guide
Special Issue
Introduction
Special Issues List
Published Issues
journal menu
Aims and Scope
Editorial Board
Indexing Service
Article Processing Charge
Open Access Policy
Publication Ethics
Editorial Process
Subscription
Contact Us
General Information
ISSN:
2377-2891(Print); 2377-2905(Online)
Frequency:
Bimonthly
Editor-in-Chief:
Prof. Eric C. K. Cheng
Associate Executive Editor:
Ms. Jenny Jiang
DOI:
10.18178/ijlt
Abstracting/Indexing:
Google Scholar; Crossref, CNKI,
etc.
APC:
500 USD
E-mail
questions or comments to
IJLT Editorial Office
.
Editor-in-Chief
Prof. Eric C. K. Cheng
Professor & Vice President (Academic)
Yew Chung College of Early Childhood Education, Hong Kong, China
As the Editor-in-Chief of IJLT, I invite you to contribute your scholarly work to our esteemed publication. IJLT serves as a beacon for original and impactful academic contributions in the realm of education, fostering multidisciplinary research and development to enhance teaching-learning processes globally. We welcome submissions spanning a wide spectrum of topics, from innovative program development to the integration of digital tools in education. Our scope encompasses areas such as student leadership, diversity in education, and collaborative initiatives, reflecting our commitment to a sustainable and inclusive society. [
Read More
]
What's New
2024-10-30
Vol. 10, No. 5, 2024 has been published!
2024-08-29
Vol. 10, No. 4, 2024 has been published!
2024-06-27
Vol. 10, No. 3, 2024 has been published!
Home
>
Published Issues
>
2017
>
Volume 3, No. 1, March 2017
>
Virtual Reality Challenges in Education and Training
Dimiter Velev
1
and Plamena Zlateva
2
1. University of National and World Economy, Sofia, Bulgaria
2. ISER, Bulgarian Academy of Sciences, Sofia, Bulgaria
Abstract
—Virtual Reality (VR) will soon be something millions of people will be using. It will expand into a broad spectrum of our current world. VR is a technology that enables the creation of computer generated virtual worlds with which the user can interact and immerse in. VR gear and content will be the next hype word and it is estimated their market will be worth more than $70 billion by 2020. In fact 2016 is considered to be the year of Virtual Reality. One of the fields that can take an evolutionary advantage of VR is education and training due to the great interactivity level that VR allows the users to experiment the concepts he is taught with. The paper aims at performing a brief analysis of current VR challenges, and especially its application in education and training.
Index Terms
—education, training, digital content, virtual reality
Cite: Dimiter Velev and Plamena Zlateva, "Virtual Reality Challenges in Education and Training," International Journal of Learning and Teaching, Vol. 3, No. 1, pp. 33-37, March 2017. doi: 10.18178/ijlt.3.1.33-37
L23
PREVIOUS PAPER
Proposal of Strategies to Create a Case of Virtual Patient for Nursing Education
NEXT PAPER
An Overview on Classrooms' Academic Performance Considering: Non-Properly Prepared Instructors, Noisy Learning Environment, and Overcrowded Classes (Neural Networks' Approach)