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Evaluating Social Learning in a Virtual Environment via Concept Maps

Xin Bai 1 and Joanne Lavin 2
1. York College of the City University of New York, New York, USA
2. School of Professional Studies of the City University of New York, New York, USA

Abstract—Concept maps are often used as media for constructive learning activities. We evaluated student social learning outcome in a virtual learning environment via concept maps. Nursing students first follow a case study of a stroke patient, whose diet and life style eventually resulted in a trip to emergency room for stroke diagnosis and treatment in the virtual hospital. They were then given a new scenario and got on a virtual trip in Second Life, a Multiuser Virtual Environment (MUVE). They played the roles of a patient, a relative, a doctor, or a nurse, experiencing the emotional, physical, or social impacts those stakeholders may have gone through. Our study indicates concept mapping can be a unique and effective tool for measuring student social learning in a virtual environment.

Index Terms—concept maps, simulation, educational technology, role-playing, social learning

Cite: Xin Bai and Joanne Lavin, "Evaluating Social Learning in a Virtual Environment via Concept Maps," International Journal of Learning and Teaching, Vol. 2, No. 1, pp. 87-90, June 2016. doi: 10.18178/ijlt.2.1.87-90